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- using ivf_tl_CustomControls;
- using ivf_tl_Entity.Entity.balance;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Data;
- using System.Windows.Documents;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Media.Imaging;
- using System.Windows.Navigation;
- using System.Windows.Shapes;
- namespace ivf_tl_Manage.UserControls
- {
- /// <summary>
- /// HouseInfoUserControl.xaml 的交互逻辑
- /// </summary>
- public partial class HouseInfoUserControl : UserControl
- {
- public HouseInfoUserControl()
- {
- InitializeComponent();
- IsEnabledChanged -= HouseInfoUserControl_IsEnabledChanged;
- IsEnabledChanged += HouseInfoUserControl_IsEnabledChanged;
- }
- private void HouseInfoUserControl_IsEnabledChanged(object sender, DependencyPropertyChangedEventArgs e)
- {
- if (IsEnabled)
- {
- this.maskHouse.Opacity = 0;
- }
- else
- {
- this.maskHouse.Opacity = 0.2;
- }
- }
- public int HouseSn
- {
- get { return (int)GetValue(HouseSnProperty); }
- set { SetValue(HouseSnProperty, value); }
- }
- // Using a DependencyProperty as the backing store for HouseSn. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty HouseSnProperty =
- DependencyProperty.Register("HouseSn", typeof(int), typeof(HouseInfoUserControl), new PropertyMetadata(1));
- /// <summary>
- /// 0离线 1在线 2解绑 3待初始化
- /// </summary>
- public int State
- {
- get { return (int)GetValue(StateProperty); }
- set { SetValue(StateProperty, value); }
- }
- // Using a DependencyProperty as the backing store for State. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty StateProperty =
- DependencyProperty.Register("State", typeof(int), typeof(HouseInfoUserControl), new PropertyMetadata(1));
- public House HouseSource
- {
- get { return (House)GetValue(HouseSourceProperty); }
- set { SetValue(HouseSourceProperty, value); }
- }
- // Using a DependencyProperty as the backing store for HouseSource. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty HouseSourceProperty =
- DependencyProperty.Register("HouseSource", typeof(House), typeof(HouseInfoUserControl), new PropertyMetadata(new House()));
- }
- }
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