DebugSessionClient.cs 4.8 KB

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  1. using System;
  2. using System.Net.Http;
  3. using System.Text;
  4. using System.Threading;
  5. using System.Threading.Tasks;
  6. using Newtonsoft.Json;
  7. namespace ivf_tl_Operate.Debug
  8. {
  9. /// <summary>
  10. /// operate 端调试会话客户端:封 acquire/command/release/heartbeat 的本地 HTTP + 心跳定时器 + 会话失效回调。
  11. /// 一次会话:AcquireAsync 成功起心跳,ReleaseAsync 停心跳。
  12. /// 任一请求返回 code=SESSION_EXPIRED(control 端 TTL 已回收该会话)→ 触发 OnSessionExpired(UI 据此提示"请重新进入调试")并停心跳。
  13. /// 心跳是必需的:control 端 10s TTL 看门狗收不到心跳会自动回收会话、把借用的舱还回去恢复采集。
  14. /// </summary>
  15. public sealed class DebugSessionClient : IDisposable
  16. {
  17. private readonly string _baseUrl;
  18. private readonly HttpClient _http;
  19. private readonly bool _ownsHttp;
  20. private string _sessionId;
  21. private Timer _heartbeatTimer;
  22. private int _expiredFired; // 0=未触发 1=已触发(Interlocked 闸,保证 OnSessionExpired 只触发一次)
  23. /// <summary>心跳间隔(ms),默认 2.5s(远小于 control 端 10s TTL,容忍偶发卡顿)。</summary>
  24. public int HeartbeatIntervalMs { get; set; } = 2500;
  25. /// <summary>会话失效回调(收到 SESSION_EXPIRED 时触发一次)。</summary>
  26. public Action OnSessionExpired { get; set; }
  27. public string SessionId => _sessionId;
  28. public DebugSessionClient(string baseUrl, HttpClient http = null)
  29. {
  30. _baseUrl = baseUrl.TrimEnd('/');
  31. _ownsHttp = http == null; // 自建的由本类 Dispose;注入的归调用方
  32. _http = http ?? new HttpClient();
  33. }
  34. private async Task<AcquireResult> PostAsync(string path, object body)
  35. {
  36. var content = new StringContent(body == null ? "{}" : JsonConvert.SerializeObject(body), Encoding.UTF8, "application/json");
  37. var resp = await _http.PostAsync($"{_baseUrl}{path}", content);
  38. string s = await resp.Content.ReadAsStringAsync();
  39. var r = JsonConvert.DeserializeObject<AcquireResult>(s) ?? new AcquireResult { Ok = false, Error = "空响应" };
  40. // Interlocked 闸:并发请求同收 SESSION_EXPIRED 时,回调只触发一次。
  41. if (r.Code == "SESSION_EXPIRED" && Interlocked.CompareExchange(ref _expiredFired, 1, 0) == 0)
  42. {
  43. StopHeartbeat();
  44. try { OnSessionExpired?.Invoke(); } catch { }
  45. }
  46. return r;
  47. }
  48. /// <summary>借用某舱。成功则记录 sessionId 并起心跳。返回体含 cultivating/embryoCount(供确认框)。</summary>
  49. public async Task<AcquireResult> AcquireAsync(int houseSn)
  50. {
  51. var r = await PostAsync("/debug/acquire", new { houseSn });
  52. if (r.Ok && !string.IsNullOrEmpty(r.SessionId))
  53. {
  54. _sessionId = r.SessionId;
  55. Interlocked.Exchange(ref _expiredFired, 0);
  56. StartHeartbeat();
  57. }
  58. return r;
  59. }
  60. /// <summary>在当前会话上执行一个操作(电机/读数/阀门等)。</summary>
  61. public Task<AcquireResult> CommandAsync(string op, object args)
  62. => PostAsync("/debug/command", new { sessionId = _sessionId, op, args });
  63. /// <summary>归还会话(幂等):停心跳、清 sessionId、通知 control。多次调用不抛。</summary>
  64. public async Task ReleaseAsync()
  65. {
  66. // 主动归还:抢先置闸,挡掉 release 与"在途心跳"的竞态——
  67. // 在途心跳若晚于 release 到达 control,会话已删会回 SESSION_EXPIRED,
  68. // 不置闸就会在用户正常关调试时误弹"会话已失效"框。
  69. Interlocked.Exchange(ref _expiredFired, 1);
  70. StopHeartbeat();
  71. var sid = _sessionId;
  72. _sessionId = null;
  73. if (sid != null) { try { await PostAsync("/debug/release", new { sessionId = sid }); } catch { } }
  74. }
  75. private void StartHeartbeat()
  76. {
  77. StopHeartbeat();
  78. _heartbeatTimer = new Timer(async _ =>
  79. {
  80. var sid = _sessionId;
  81. if (sid == null) return;
  82. try { await PostAsync("/debug/heartbeat", new { sessionId = sid }); } catch { }
  83. }, null, HeartbeatIntervalMs, HeartbeatIntervalMs);
  84. }
  85. private void StopHeartbeat()
  86. {
  87. try { _heartbeatTimer?.Dispose(); } catch { }
  88. _heartbeatTimer = null;
  89. }
  90. public void Dispose()
  91. {
  92. StopHeartbeat();
  93. if (_ownsHttp) { try { _http?.Dispose(); } catch { } } // 只释放自建的;注入的归调用方
  94. }
  95. }
  96. }